Showing posts with label showme. Show all posts
Showing posts with label showme. Show all posts

Wednesday, April 21, 2021

Explain Everything (Web Version)

Explain Everything is a tried-and-true digital whiteboarding tool that has been around for many years, although in full disclosure mode,  I have been more familiar with a similarly functioning iOS app ShowMe (one I've mentioned several times on this blog).   Both of these have mainly been known as tablet apps.  However, I discovered that Explain Everything now has a browser-based version, and even if the phrase "game changer" is way overused, I think it applies here -- especially if you're looking for a useful presentation tool while facilitating a concurrent or virtual classroom.

How does it work?

Firstly, you will want to make an account.  Free is an option (but see "Downsides" below for more on the paid options); you can use Google or create an account through any email.  This will enable you to save and revisit "Projects" as well as collaborate with others.  When you first use the site, you need to allow it to access your microphone.

Explain Everything can be used presentationally or collaboratively. Its robust features that differentiate it from other types of whiteboard tools start becoming apparent from the minute you launch it -- you can choose a blank canvas, but several useful project templates are also available like storyboard, timeline and Venn diagram.

This is an example of the Explain Everything template "Meeting."

Your annotation and presentation tools are along the left side.  They include the usual suspects such as a Hand (selector), Draw, Highlighter, Eraser, Shapes, Text, Add Media, and a laser pointer.   You can zoom in and out of your Project in the bottom left.

Another innovation for Explain Everything is how collaboration can occur.  In the upper right, once you are signed in, you will see an Invite Code for your Project.  This can be shared so that others can instantly join you, from either entering the code at the main Explain Everything site or as an option when someone first launches the browser app.  


If you click on this invite button, you can see other options.  You can share a URL to your Project, change your access permissions (for example, anyone with the link can only view), or change the Scenario from the default of "open collaboration" (everyone works together freely) to "presentation" or "interactive broadcast" if you plan to screenshare your Project.  Using your microphone can allow your collaborators / viewers to hear you as you whiteboard.  

Lastly, there is a screen capture tool that allows you to record, or screencast, whatever is within an adjustable frame, which can also include you narrating from your microphone.  Creating a screencast will also open up some video editing features, but there are limits in exporting video with a free account. (Note that when "Adding Media," one of the options includes using your webcam to take a picture; you can also insert existing audio.)

For a short overview of how the internal screencasting and clip editing can work, watch the following video (2:04):



How could you use it?

Explain Everything creates an immersive interactive space to collaborate and ideate with colleagues.  Students may do the same, especially with working through a compare/contrast of two concepts, making a storyboard plan before recording a film, or capturing prototype ideas during design thinking.  

You could also use the tool presentationally to an audience.  This audience could be experiencing your Project live via screensharing during a teleconference meeting, or asynchronously by watching a screencast recording. 

Lastly, and obviously, Explain Everything is perfect for a concise explanation of a concept or process, in a way more engaging than simply narrating as you click through static slides.  Explaining math processes in particular would be a natural for such a tool.

You might consider getting around the limitations of video exporting by screencast recording with another tool (like Screencastify or Screencast-o-matic), but the trade off would be the inability to use Explain Everything's internal editing, or potentially sharing videos on its own cloud service.

Downsides?

The free version of Explain Everything only allows up to 3 projects, 1 slide per project, and 1 minute of exported video.  Because of these limitations, you will likely want to consider getting a paid version of the tool.  Current pricing is reasonable, however; for $24.99 a year, you can have unlimited projects, slides, and recordings, as well as 1 GB of cloud space. Also, if you use Chrome, make sure hardware acceleration is on or else you will have to use another browser.


Explain Everything was already (and remains) a highly useful tablet app, but this new browser-based version means theoretically that any laptop or Chromebook can now use it too.   Consider it as an alternative to Google Jamboard or Padlet the next time you want to collaborate in a small group, or as a new way of presenting your ideas to an audience.

Do you use Explain Everything? Do you have a different favorite digital whiteboard tool?  Share in Comments below!

Tuesday, June 13, 2017

Summer 2017 Professional Development PD Adventures

Greetings from the last month of the 2016-2017 school year!  As we near the end of one cycle and prepare to begin again in July, I have had the pleasure and privilege of recently attending and presenting at two professional development opportunities with one more major regional PD coming in August!

For the third year in a row, I attended the free Innovations for Learning conference in Lexington on June 1.  (For the first time, their registration numbers resulted in a "sell out"!)  In the morning, I partnered with the KDE KyGoDigital team to work with CIO's and TRT's about how Google apps and other key edtech can impact instruction.  In the afternoon, I presented a few sessions on game-based learning / gamification, as well as innovative presentation tools for teachers and students.  This last session was livestreamed via KDE's YouTube channel:


Note: CheckThis, the last web tool in the presentation above, just discontinued its service.

IFL is an incredible and generous opportunity from Fayette County to learn, share and network.  I highly recommend attending it next summer if you can, and follow the conference hashtag at #IFLLEX.

On June 7-9, Jefferson County Public Schools had its first Deeper Learning Symposium.  (Follow their hashtag #JCPSDL.)  Nearly two thousand JCPS educators descended on the Kentucky Exposition Center to expand their conceptualization of what learning needs to be.  As a person who had their presentation proposal accepted (once again on the topic of game-based learning), I was a fortunate non-JCPS attendee.  While several sessions were intriguing, one of the more inspiring sessions was a keynote screening of the documentary Beyond Measure, which happens to feature the journey of Kentucky's Trigg County Public Schools from traditional methods into a new mode of teaching and learning.  I was excited to see educators, many for the first time, talk about using Twitter, competency-based education, the power of PBL, and so much more!

As we look ahead, don't forget that EdCampKY will be at Bardstown Middle School on August 26, 2017.  Be sure to get your free tickets here!

Thursday, December 11, 2014

Flipping Your Classroom: A Reflective Checklist

Flipping the classroom has been on my mind for a few reasons.  Firstly, I am leading a PD on flipping and blending at East Middle School next week.  Secondly, Heather Bell from Collins High School emailed me today looking for some resources and guidance in flipping her classroom.  As I pondered and put together my response, I realized that sharing some of that information on Edtech Elixirs might be helpful to others.  So thank you Heather for inspiring this entry!

From the perspective of edtech tools, here is a Prezi I made on that very subject.  Along with some general pointers and resources, I discuss how Khan Academy, EDpuzzle, ShowMe, Flipgrid and Youtube can be your technological allies for flipping.

But as I've often said, tools are just that -- tools.  They are only a means to an end.  What you want to be careful about is how and why you are flipping your classroom.  Why change the paradigm?  How will it meet your learning objectives more effectively, especially if following a workshop model?  Additionally, be careful of replicating ineffective teaching practice in new emperor's clothing.  If you lecture in class for 45 minutes in a 102 slide PowerPoint without discussion or interaction or a break, and you decide to flip your classroom by recording and uploading a 45 minute video of yourself just staring into a web camera and talking and talking and talking.....well, it's likely the same students that tune out at school will not stay focused for the experience at home.  (At the very least, go shorter and include visuals!)   The trick as always is to find ways that technology in general and "flipping edtech" specifically can transform your teaching into something different and more impactful on learning.

Tools aside, if you are considering flipping your classroom, here is a reflective checklist for you to use. Ask yourself the following questions:

  • "What's the best use of your face-to-face class time?" The quote comes from Jon Bergmann (see note and links below), a pioneer in flipped classroom instruction.  The heart of this question is the "why" of flipping.  Before you worry about edtech tools or the logistics of recording, make a list of what you would hope to do more of between the bells, so you can determine what you might be able to reschedule for outside the brick and mortar of a school.
  • What will be the learning content you will flip for home?  For many, this will be some kind of video, either one you make or one already made (Khan Academy, TED, etc.).   There are other options, however.  For example, have students watch a Prezi of yours, perhaps with embedded audio made by you that narrates each movement of the “slides.”  Or the students experience an online science simulation game. The key is some kind of content delivery and/or hook to get them interested in the learning to come. Note: as a rule of thumb, don’t make a video/presentation any longer than what you would expect them to handle in one sitting as a lecture in your class.  (In fact, Bergmann and his partner Aaron Sams recommend the length to be 1 to 1 1/2 minutes per grade level; therefore an average 12th grader video would be about 15 minutes long.)   Without you as an in-person guide, having students watch long videos will probably make them stray and lose focus. Obviously, anything flipped for home that can be made interactive will keep them more involved.
  • Be honest to yourself about the time commitment.   When preparing flipped material, it will take longer to plan and prepare instruction -- especially at first.  But there's good news.  Flipped material will be reused in the semesters and school years to come, and you are saving class time delivering content in order to spend more time workshopping with students as they apply and refine their knowledge.
  • Where will you put the flipped material?  If you don't have a site that pairs with your finished product (for example, Prezi and ShowMe), you could put it on your own website or LMS (Learning Management System, like Edmodo or Canvas by Instructure).  Just make it easy to access. I should point out that putting your videos on your own YouTube channel (like this) not only makes it easy for students to find and play them (it's in the same place all year long), but gives you other teaching tools, such as making playlists and Liking videos you might share with students.
  • How will you make them accountable?  Don’t make it overwhelming, but have them commit to some kind of meaningful action before coming to class. Note the "meaningful" part; as in class, if it feels simply like a compliance tool or a lower order thinking worksheet that can be easily Googled and cheated on, consider other options.  It could be a short reflection tool, inspired by educator Mary Lohr.   Or it could be to answer higher order embedded questions while they watch the video, which you can do with a tool like EDpuzzle.  Be firm in this as you would any other "legitimate" homework (it is assessed, it is collected, it is required, it gets feedback and returned).  If they have issues with Internet access at home, see below.
  • How will you address tech equity?   Do all students have some kind of device and Internet access at home?  If they do not, see what arrangements they can make to use the library’s computers before or after school, or stop by your classroom during lunch to use a class iPad while eating.   (For some districts, this is a widespread, pressing and valid issue.  Be aware of your community's reality and adjust your flip plan accordingly.)
  • What if they don’t do it?  The whole point of flipping is to save time by doing content delivery for homework and spending classtime DOING and APPLYING.  Have clearly communicated consequences and remedies for those that don’t do your flipped (home)work, while honoring those that did what they were supposed to do.  For example, If you simply end up playing the video for the whole class at the beginning, you will teach students to not waste time doing it at home….and cut into precious workshop time.  Perhaps the handful of students watch the video on personal devices and headphones while the rest of the class workshops; later, you drop a polite note to home, asking if there's anything you can do to help the student successfully complete their important homework.  Point out that by not watching the video, it takes away from one-on-one time in class with you, where you can make the most difference in their learning.

If you have advice on flipping or blending your classroom, or integrate edtech tools that are helpful, please tell us about it in the Comments below.

Note on revisions to entry:
12/17/14: After publishing this article, I found a very enlightening series of flipping/blending articles on Edutopia by Jon Bergmann and Aaron Sams.  One of these discusses how to get ALL participants -- teachers, students, parents, administrators -- on board with flipping and blending.  It's a great read and a wonderful start to their related articles.  You should also check out their website here.

4/27/15:  I inserted a recommended length of flipped videos, a link to Sams and Bergmann's website above, and added Bergmann's quote about the best use of classtime as the first bulleted question.

5/26/20:  Inspired by Mary Lohr's original reflection tool, I created a Google Doc that can be copied or downloaded for student usage.  That Doc is now linked inside the entry above.