Sunday, October 26, 2025

The Nature of Expertise in the Age of AI

For several years, I've been providing content and student support for the University of Kentucky's Changemakers program, designed and managed by the Center for Next Generation Leadership. It's an online one year continuing education option where Kentucky educators can get a rank change for successful completion.  I appreciate that Next Gen believes in "parallel pedagogy"; while it provides valuable resources and materials to be read, viewed, and reflected on, it also requires the program's students to complete meaningful transfer tasks, pursue an action research project, and participate in a final defense of learning that demonstrates how transformative practices are happening in the Changemaker's own classroom. 

This professional learning pathway to rank change involves mostly asynchronous work through online modules focused on the awareness and implementation of what Kentucky calls "vibrant learning" in the classroom, with module topics such as Learner Agency and Inquiry Based Learning.  It's my contribution to the latter module where the content below originally began, but I've expanded and added more detail for this blog entry.

Inquiry-based learning is a powerful pedagogy.  For students, it can be as extensive as working on a multi-week project-based learning unit, or as simple as asking more high-quality questions in class.  Inquiry comes from curiosity, and the attempt to answer challenging questions and solve problems that have no obvious solution.

Complicated problems requires help.  Two heads are better than one, after all.  With this in mind, seeking community partners can make perfect sense.  (As an aside, this teacher guide can help shape your conversations when you attempt to bring the community into your classroom; while it mentions PBL, the strategies can help for any scale project or problem you want your students to tackle.)   


These community partners or "outside experts" can authenticate what may seem abstract into real world problems, and even motivate students to "dig in" when the work gets difficult, to echo the title of this excellent Next Generation Learning Challenges article.  But before we consider how bringing in experts from outside of your classroom can increase vibrant learning, let’s first discuss inside experts, and even the idea of “expertise.”

Keep in mind that traditionally, and for decades (centuries!), you have been considered to be the expert in the room – of your content, of your pedagogy, of your ability to manage your classroom.  The professionalism required of the vocation, much less the idea of professional standards boards that grant, review, and in some cases revoke certification to teach, adds to the foundational belief that a teacher has earned their well-deserved “expert” credentials.

But you are usually one human in a room of thirty.  Leaning into the expertise of your students can be at its most basic level a strategy of smartly leveraging your numbers.  Viewing your classroom through an asset mindset, we can see students as learners that bring their own powerful POVs which can enrich your culture and community.  For example, with the right scaffolding, structures, and practice, your students are capable of providing peer-to-peer feedback.

However, some of our stumbling blocks in education are self-induced, born out of a desire to remain humble.  For example, calling yourself or anyone else an “expert” can sound or feel lofty and divisive.  Educators are sometimes their own worst critic, and may wonder aloud what right they have to declare themselves the expert on such-and-such.  As for students, they may view their own bountiful and beautiful knowledge with a shrug of their shoulders.  If someone in middle school knows how to disassemble and reassemble a car engine, it simply reflects their personal interests, or the fact that their mother loves hot rods.  They are told early and often in traditional school that such knowledge isn’t “book learnin’.”  Loving hot rods or diesel mechanics doesn’t matter, thinks the student, because it’s not a part of my third period class, and it won't show up on my multiple choice test on Friday.

Therefore, let’s consider a broadening of our definition of “expert,” and look more at the first five letters of the word.  What we really hope to provide, increase, articulate and bring into a classroom is experience.  From another person’s POV, your experience may be long and traveled (which can make you “more experienced”), or simply a road I’ve never traveled upon (which makes your experience a novel one, compared to mine).   Viewing expertise in this kind of inclusive light opens up what an “expert” is.  We can see an expert as simply (but powerfully!) a person with a different, valued perspective.   The key word is “valued.”  You may have a different POV, you may have twelve degrees on the wall, but if I don’t care about you and especially if you don’t care about me, your “expertise” won’t matter much.  We can also see an expert as a person who is recognized as skillfully applying knowledge.  The key word is “applying.” Remember that old chestnut that answers the question, “What’s the difference between intelligence and wisdom?”  Intelligence is knowing that a tomato is a fruit, but wisdom is knowing you would never put a tomato in a fruit salad.  Expertise that feels too detached and theoretical, or a bunch of random facts you can Google anyway, won’t personally matter very much to your learners.

With our new, more expansive definition of “expert” behind us, how do these experts from outside of a classroom still have potential to help?  Vibrant learning is memorable and authentic, and community partners can be both.  A parent who is a car mechanic might come in to demonstrate the torque caused by automobile engines.  Not only does that make abstract laws of motion and physics seem more relevant to students, it also has a far greater chance of making tonight’s dinner conversation when the student is asked “What did you do at school today?”  By permitting alternative voices into your learning space, you open up different perspectives and bring the outside community inside of your classroom community. Outside partners could also provide feedback to students as they ideate and prototype a solution in a PBL, or serve as a panel audience for defenses of learning. Of course, in a world full of wondrous technology, we are not limited to in-person guest speakers.  Someone from a European museum might Zoom in for a mini-lecture and a Q & A.  There are over twenty billion uploaded YouTube videos, so with the right discernment and curation skills, an expert is just a click away.

You might have noticed that artificial intelligence wasn’t mentioned above as a potential “outside expert.”  Going back to our expanded definition, it certainly can seem to checkmark the same boxes.  AI can offer a different perspective, powered by code and fueled by billions of artifacts from our culture and knowledge.  Is that perspective valued, or valuable?  It might, although AI is not always accurate, unbiased, or trustworthy; however, the same can be said of Wikipedia entries created by humans, or the theory from a popular scientist of the past which has been discredited in the present.  Discernment and critical thinking is key, particularly from the teacher who should be monitoring, filtering, and observing the AI usage (and teaching students to be critical AI users as well).  AI can also certainly apply its knowledge scraped across the terabytes of the Internet within (milli)seconds of being prompted.  Is that knowledge skillfully applied?  Based on the uploaded rubric of a teacher alongside the first draft of a student’s essay (being mindful of your platform's privacy protections, of course), or the public domain text of an author, AI could provide nuanced feedback on student writing or pretend to be a character in a book for a fascinating interactive conversation.  But some of the proficiency of AI’s application will depend on qualitative measures: of the rigor of the rubric you uploaded, or the veracity and bias of the knowledge it grabbed from its database, or the depth of skills the AI has been taught to emulate. And again, AI hallucinations can happen.  

What will hopefully emerge, as we become more skilled and critical users of AI, is that our ethical priorities will shape the machines instead of letting the machines shape us.  A promising example is the “Dimensions in Testimony” website, a partnership between the University of Southern California and the Shoah Foundation.  The site began by digitizing recorded interviews of actual survivors of the Holocaust and the Nanjing Massacre.   Next, an interviewee has a separate page where, via a looping video, they seem to sit and wait for your questions.  



When prompted, a short video plays where the interviewee “answers” your question, creating a virtual conversation.  You can do this via your microphone or by typing.  What may seem miraculous is really just clever programming – the interviews were transcripted and time-coded, so AI simply takes your prompt, scans the text, finds a corresponding clip that seems to best answer your question, and plays from that particular time-stamped portion of the interview. Still, you can see the power of providing such “expertise” to students, giving them a chance to be both empathetic as well as practicing their questioning/prompting skills.  (It should also be noticed the dignity and care given to the subject matter by USC and Shoah.  The interviews were real, using genuine survivors of genocide and the Holocaust, not actors.  While you technically could have AI “pretend” to be a survivor of a war crime as a customized chatbot, or have students interact with some kind of digital fictionalized Holocaust survivor avatar, there are many reasons why this would be an unethical and inappropriate use of such technology.)

As you ponder ways to increase and improve inquiry, reflect on the nature of “expertise,” both inside and outside of your own four walls.  As you do so, you can cautiously consider how AI can be one of many types of “outside experts” you can bring into your classroom.
For more information on Changemakers, be sure to check out this page for the latest links to sign up for updates and apply to join the next cohort.

Thursday, October 9, 2025

KyEdRPG Spotlight: Librarian Laura Mann and TTRPGs for Literacy


 

Librarians -- and the library -- are often the heartbeat and hub of a school.  Since extracurricular game clubs are frequently held in such learning spaces and therefore led by a librarian, it shouldn't be a surprise when such educators also use an innovative approach like tabletop role-playing games (TTRPGs) as part of their instructional time too.  They recognize it as an engaging way to enrich student literacy (and a little numeracy as well).


When librarian Laura Mann told me about the TTRPG she had created around a book her middle school students were reading, I was eager to see it in action.  Last month, I visited Laura at Bernheim Middle School (Bullitt County), a beautiful and recently renovated building.   




Walking around the nooks and tables, I was impressed with the sixth graders' eagerness to play the game.   I took pictures and conducted an interview with Mann to share the details (and her resources!).  As an aside, I am also proud for Laura to be our first Kentucky librarian to be featured on the Kentucky Educators for Role Playing Games website!


Laura, welcome to Edtech Elixirs!  Please share your educational journey. 

My teaching and library careers have been a dynamic journey, to say the least.

I first stepped into the classroom in January 2011 as a substitute teacher in Bullitt County, fresh off graduating from Campbellsville University the previous month with my BS in Elementary Education. I quickly gained a host of diverse experience, moving into specialized roles such as Reading Interventionist at Vine Grove Elementary (Hardin County, 2011-2012) and Math Interventionist at Old Mill Elementary (Bullitt County, 2012-2013). This period of focused, one-on-one teaching truly helped me get my foot in the door and it was during this time that the library truly began calling to me. 

While working as a Math Interventionist, I took on a part-time role as a Library Page at the Louisville Free Public Library and began work on my Master of Science in Library and Information Science. This paved the way for my first full-time role as a Library Media Specialist (LMS) at Nichols Elementary (2013-2014). After a brief return to the classroom to teach second grade in 2014-2015, I took a sabbatical to complete my MSLIS. The question was, where would I take my skills? Back to the public schools or into the public library?


I decided, at this point, I would try the public library again and took on a position at Spencer County Public Library in 2016, where I continued until 2018. I loved the job, but discovered my true love was students. I was offered a position as the LMS at Bloomfield Middle School in Nelson County Schools (2018-2019) before moving into a District LMS for the next 5 years. All of this rich experience has led me to where I am today: the Library Media Specialist (LMS) at Bernheim Middle School, back in Bullitt County. This is a role I absolutely love, and I can't wait to continue it for the foreseeable future.


What is your personal experience with playing TTRPGs?

My experience with actually playing TTRPGs is limited, but my interest is not! I've always loved playing board games, and hearing a good story. TTRPGs combine the best of both worlds into one.

I watch streams and videos of others playing on various platforms, and it always looks like such a great time. I was struggling to find friends to play with, but I'm hoping to join the TTRPG group that meets at my local Bullitt County Public Library branch—as soon as I can clear my schedule for their next play night!


Some people outside of education may be surprised that school librarians “teach classes.”  Can you briefly describe your related arts schedule with your middle school students?

One of the great perks of my current role is the flexibility it offers. School librarian schedules often fall into three main categories, depending on the school's needs:

  • Fixed: While not exclusive to elementary schools, this is very common in such settings, where the librarian is part of the Related Arts rotation teaching classes for most of the day.
  • Responsive: This is the ideal scenario—the librarian is free to schedule their time as needed to serve students and staffulty (staff + faculty).
  • Partially Responsive: This is the schedule our school uses. 

I'm very lucky to only teach two classes per day, which rotate every nine weeks. This partial teaching schedule is a huge benefit because it frees me up for the rest of the day to focus on critical library operations. With the help of my fantastic library aides, we manage the constant flow of activity: fixing Chromebooks, checking out books, and making sure the library runs smoothly all day long.


What inspired you to bring TTRPGs into your learning space?

I wanted to add TTRPGs to include a little more fun to our learning, but also to deepen the learning with Kentucky Academic Standards for Library Media—especially in the Collaborate domain. I'm thinking specifically focusing on pushing past basic "group work" (like dividing up a poster project) and moving toward the high-level collaboration detailed in standards like M.CL.T3.A “Learners identify collaborative opportunities by: Deciding to solve problems informed by group interaction.”



I love how you wrapped your TTRPG adventure around a text the students are reading.  Tell us about your game!

The official title is “The Bernheim Riddle”, a play on the book we are reading The Bletchley Riddle by Ruta Sepetys and Steve Sheinkin.  The game mechanics are based on a simplified version of Dungeons & Dragons.

The first step in setting up the game was making sure the students had a grasp on Character Sheets and how to use them. At the start of the term, students made Character Sheets for themselves. This was to help them understand the sheets for later game play, but also to help me get to know them better. We played a brief game using where students had to follow the Community Agreements (being respectful, responsible, safe, kind, courageous, and using excellent work ethic) while finding a lost library book. 

 A copy of the Filling Out You Character Sheet (Google Slides).

Then, we began reading our book. I wanted to create a strong connection to the historical world of Bletchley Park. We started with some light research on the people who actually worked there. We would play our game as these people.

Students used the official Bletchley Park website, using its "The Roll of Honour" page to find their historical figure. Their research was focused on discovering key information such as who the person was, what their specific job was at Bletchley Park, and any other available biographical details.

A copy of the Bletchley Park Research Sheet (Canva).

Then, we completed Character Sheets for their historical figures. This was a challenge for them as strengths were not listed on the Bletchley Park website. We had to think about what specific job they had and what skills the person doing that job may have. I used a base character sheet I found from a member of the Dungeons and Dragons Aotearoa NZ Facebook Group (posted by Abigail Ea) and edited it to ensure the skills and strengths perfectly matched the historical context we were working with.

A copy of Laura's adapted Character Sheet (Canva).

The original Kids Character Sheet by Abigail Ea.  (Please support the creator!)

Copy of Filling Out Your Historical Figure Character Sheet (Google Slides).

Once students had their historical figure’s sheet completed, we could begin our game!

Each student has taken on a role within their group. There is a leader, an ambassador, a dice tamer, an adventure tracker, and a writer. Each person has specific roles/jobs they are responsible for.  For example, the ambassador is the only person who can come ask me questions!


The narrative centers on a mysterious person named "Enoch" who has been causing problems at the famous code-breaking facility, Bletchley Park. Throughout the game, students take on the roles of their Bletchley Park workers and must figure out Enoch's plan by breaking codes and ciphers, making decisions as a team, and dealing with the repercussions of their choices.

To make the game manageable, I split the entire story into four weekly sections, each with a clear stopping point: "Part One: The Whispering Witness," "Part Two: The Missing Machine," "Part Three: The Double Agent’s Diary," and "Part Four: The Evacuee’s Enigma."

Since I have so many groups and can't possibly be a Game Master for all of them, I built a self-guided system that requires minimal involvement from me after set-up. This allows groups to move at their own pace and collaborate without interruption.

The two main components are the Canva Slide Decks which function as the narrative and clue delivery system,  and a Google Form which acts as a sort of Game Master.

For example, if students are required to interpret a Morse code message, they submit their answer into the Google Form. If they put in an incorrect answer, the Form simply tells them, "That is not the right code." If they get it right, the Form validates the answer, links them to the next section of the Form, and provides the link for the next Canva slide deck.  

[Editor's note: you can learn how to create "Response Validation" rules for how a person answers on a Google Form from this help site, to replicate what you might see in a Breakout EDU game.]  

If students choose to talk to a certain non-player character, the slide deck will take them on that path. They'll get information that is either helpful or sends them right back to their choices—simulating the consequences of real TTRPG interaction. While this system does limit the range of options, it allows groups to work through the game on their own, making decisions without the need for constant intervention from the teacher.

As an example, here are the "Part Three: The Double Agent’s Diary” Canva Slides which were what the students were playing on the day you visited:

Part 1

Part 2

Part 3

Part 4

Part 5


How have the students reacted?  

Some students are excited to play and ready to take on the challenges. Others are not sure where to begin and don’t participate as much with their groups. I'm thinking of revisions for next time to keep everyone involved.  Students do regularly ask when we are going to play the game again, since we only play on the last day of the week.


What feedback have you gotten from the staff at Bernheim Middle about using a TTRPG for instruction?

Our band/music teacher is very much into RPGs of all kinds and was a bit jealous of my class. He mentioned skipping his classes to come play with mine! My principal Chase Goff came into the class to see my students playing.  He later shared with me, “I really enjoyed talking to the students about the tabletop games.  Honestly, I have never played these or engaged with them so it was really cool to see it.  I also thought it was great to see the students productively struggling, having to back up and try again.” 


What’s next for TTRPGs in your library?

I plan to incorporate TTRPG with my classes the rest of this year. I will, however, use different books for each grade level just so I don’t have to read the same book twice a term for the entire year! I will choose from Kentucky Bluegrass Award books in an attempt to drum up excitement for those selections. I know we will not finish our current read and I already have students clamoring to be the first on the list to check it out! It shows me that the students are in love with the book, regardless of how they feel about TTRPGs.


This has been awesome, Laura!  Thank you for sharing your story.  Last question:  What advice would you give to a school librarian who wants to start using TTRPGs in their library?

Just try it! Even if it is with one class or coordinating with another teacher. Was there a big learning curve? Yes. Is there a lot of prep before you can even start? Absolutely. Has it been a fun adventure and a good opportunity to try something new? For sure. 


Special thanks to Ms. Mann for taking the time to answer my questions, and inviting me to visit!